Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Established a network of contacts. Gain 1 contacts. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Rewarded for a successful mission. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
33 |
Political upheaval strikes Lyman McRoddon's homeworld, and Lyman McRoddon is caught up in the revolution. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Established a network of contacts. Gain 3 contacts. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Lyman McRoddon's work ends up coming home with Lyman McRoddon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Worker). |
7 |
44 |
Lyman McRoddon learn something Lyman McRoddon should not have – a corporate secret, a political scandal – which Lyman McRoddon can profit from illegally. |
8 |
46 |
Voluntarily left Worker |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
47 |
Attacked by enemies that Lyman McRoddon easily defeat. |
8 |
47 |
Gain Enemy if Lyman McRoddon don't already have one. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
54 |
Drafted into Surveyor |
10 |
54 |
Became a Scout (Surveyor). |
10 |
56 |
A new romantic starts. Gain an Ally. |