Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Scarred. Owe 2,500 for medical bills. |
5 |
38 |
Gain Enemy if Marshall Clubb don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Offered job by a patron. Now owe him a favor. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
46 |
Became a Scholar (Scientist). |
8 |
48 |
Agreed to perform research that goes against Marshall Clubb's conscience. Gain 1 Enemies. |
8 |
50 |
Promoted to Scholar (Scientist) rank 1. |
9 |
50 |
Continued as Scholar (Scientist). |
9 |
53 |
Win a prestigious prize for Marshall Clubb's work. |
9 |
54 |
Promoted to Scholar (Scientist) rank 2. |
10 |
54 |
Voluntarily left Scientist |
10 |
54 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
56 |
An investigation takes on a dangerous turn. |
10 |
58 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |