Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Betrayed by a friend. One of Mart Coleman's Contacts or Allies betrays Mart Coleman, ending Mart Coleman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Merchant (Broker). |
3 |
27 |
Make an unexpected connection outside Mart Coleman's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
37 |
Promoted to Merchant (Broker) rank 2. |
6 |
37 |
Voluntarily left Broker |
6 |
37 |
Failed to qualify for Enforcer (Rogue). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Established a network of contacts. Gain 1 contacts. |
7 |
41 |
Voluntarily left Law Enforcement |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Mart Coleman come into conflict with a splinter group Mart Coleman's own religion which maintains Mart Coleman's version is the wrong one. Gain 2 Rivals. |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
50 |
Birth or Death involving a family member or close friend. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
53 |
Find valuable salvage. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
59 |
Drafted into Line/Crew |
11 |
59 |
Forced to muster out. |