Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was sent to prison. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
25 |
Defeated a prison gang. Gain an Enemy. |
3 |
26 |
Switched to Prisoner (Inmate) with previous rank. |
3 |
30 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
30 |
Continued as Prisoner (Inmate). |
4 |
32 |
Saved a guard or prison officer. Gain an Ally. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
34 |
Switched to Prisoner (Thug) with previous rank. |
5 |
35 |
Parole hearing. |
5 |
38 |
Promoted to Prisoner (Thug) rank 2. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Make an unexpected connection outside Mat Romero's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Voluntarily left Merchant Marine |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
45 |
Suffer from a life-threatening illness. |
8 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Mat Romero retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Voluntarily left Holy Warrior |
9 |
49 |
Returned to Drifter (Scavenger). |
9 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |