Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Victim of a crime |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Mathew Henderson learn something Mathew Henderson should not have – a corporate secret, a political scandal – which Mathew Henderson can profit from illegally. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Political upheaval strikes Mathew Henderson's homeworld, and Mathew Henderson is caught up in the revolution. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Infantry (Army). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Rewarded for a successful mission. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Good fortune |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Became a Rogue (Thief). |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
47 |
Promoted to Rogue (Thief) rank 1. |
9 |
47 |
Continued as Rogue (Thief). |
9 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
51 |
Continued as Rogue (Thief). |
10 |
52 |
Crime pays off. Gain victim as Enemy. |
10 |
55 |
Promoted to Rogue (Thief) rank 2. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Pirate (Rogue). |
11 |
55 |
Continued as Rogue (Thief). |
11 |
59 |
A job goes wrong, forcing Mathew Henderson to flee off-planet. |