Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Attacked by enemies that Merle Carnall easily defeat. |
7 |
46 |
Gain Enemy if Merle Carnall don't already have one. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Rogue (Enforcer). |
8 |
50 |
Merle Carnall commit a legendary crime. |
8 |
50 |
Promoted to Rogue (Enforcer) rank 1. |
9 |
50 |
Continued as Rogue (Enforcer). |
9 |
54 |
Involved in the planning of an impressive heist. |
9 |
54 |
Promoted to Rogue (Enforcer) rank 2. |
10 |
54 |
Continued as Rogue (Enforcer). |
10 |
55 |
Involved in a feud with a rival criminal organization. |
10 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
58 |
Promoted to Rogue (Enforcer) rank 3. |