Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Merchant (Broker). |
2 |
23 |
Merritt Patterson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
32 |
Became a Prisoner (Fixer). |
5 |
34 |
Parole hearing. |
6 |
36 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Returned to Prisoner (Fixer). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Switched to Prisoner (Thug) with previous rank. |
8 |
48 |
Special Duty. |
9 |
48 |
Continued as Prisoner (Thug). |
9 |
50 |
Accused of assaulting a prison guard. |
10 |
52 |
Returned to Prisoner (Fixer). |
10 |
55 |
Defeated a prison gang. Gain an Enemy. |
11 |
56 |
Returned to Prisoner (Inmate). |
11 |
57 |
Accused of assaulting a prison guard. |