Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Commanding officer takes an interest in Michael Bluit's career. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Surrounded and outnumbered by the enemy, Michael Bluit hold out until relief arrives. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
30 |
Unit is slaughtered in a disastrous battle, for which Michael Bluit blame Michael Bluit's commander. Gain commander as Enemy. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Michael Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Scout (Explorer). |
7 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
37 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Retired. |
8 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
43 |
A new romantic starts. Gain an Ally. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Good fortune. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |