Retired Survivor Minor Askew  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Zaris 61 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 1 (-2)7 (0)111A41
Vibrant hair color, Simian, Obnoxious
 
Skills
Admin 1
Animals 0
Astrogation 0
Athletics 0
Clairvoyance 0
Deception 1
Diplomat 1
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat 0
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Mechanic 2
Persuade 1
Pilot 0
Profession (Colonist) 0
Recon 1
Science (Life Sciences/Psionicology) 0
Stealth 0
Steward 1
Streetwise 2
Telekinesis 1
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 11
Scout Explorer 01
Rogue Enforcer 01
Navy Engineer/Gunner Able Spacehand13
Scout Surveyor Scout12
Psion Wild Talent Survivor12
Believer Mainstream Believer Lay Person02
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Vickie Powell Rival 1 2 1 3 Zaris (F/29)
Alphonso Keating Rival 1 2 0 4 Ronnin (M/17)
Frank Newman Rival 1 0 0 1 Zaris (M/56)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Expand the field of Admin, but gain a Rival in Minor Askew's former tutor.
1 22 Graduated. Gain an rival who is upset that Minor Askew left the community.
2 22 Became a Drifter (Scavenger).
2 24 Drafted into Explorer
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Became a Scout (Explorer).
3 27 Psychologically damaged by Minor Askew's time in the scouts.
4 27 Became a Rogue (Enforcer).
4 29 Involved in the planning of an impressive heist.
5 31 Voluntarily left Enforcer
5 31 Failed to qualify for Physician (Scholar).
5 31 Submitted to the draft.
5 31 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 34 Minor Askew join a gambling circle on board.
6 35 Continued as Navy (Engineer/Gunner).
6 38 Vessel participates in a diplomatic mission.
6 39 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
7 39 Continued as Navy (Engineer/Gunner).
7 40 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8 40 Switched to Scout (Surveyor) with previous rank.
8 41 Minor Askew spend a great deal of time on the fringes of Charted Space.
8 41 Minor Askew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8 44 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 44 Continued as Scout (Surveyor).
9 46 Minor Askew have no idea what happened to Minor Askew – they found Minor Askew's ship drifting on the fringes of friendly space.
10 46 Aging Crisis. Owe 30,000 for medical bills.
10 46 Retired at age 46.
10 46 Became a Psion (Wild Talent).
10 48 Psionic strength increases.
10 50 Promoted to Psion (Wild Talent) rank 1 with the new title Survivor.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 50 Continued as Psion (Wild Talent).
11 52 Gift causes a former ally to turn on Minor Askew and betray Minor Askew. One Ally or Contact becomes an Enemy.
12 52 Aging Crisis. Owe 50,000 for medical bills.
12 52 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 55 Gained a contact.
13 56 Aging Crisis. Owe 30,000 for medical bills.
13 56 Continued as Believer (Mainstream Believer).
13 58 Minor Askew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Minor Askew's faith.
14 60 Aging Crisis. Owe 30,000 for medical bills.
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