Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Mitchel Fox's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Mitchel Fox's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Became a Entertainer (Journalist). |
5 |
35 |
Join homeworld’s celebrity circles |
5 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
40 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
7 |
40 |
Became a Citizen (Colonist). |
7 |
44 |
Mitchel Fox befriend a superior in the corporation or the colony. |
7 |
44 |
Promoted to Citizen (Colonist) rank 1. |
8 |
44 |
Continued as Citizen (Colonist). |
8 |
47 |
Hard times caused by a lack of interstellar trade costs Mitchel Fox Mitchel Fox's job. |
9 |
47 |
Switched to Merchant (Free Trader). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
55 |
Given advanced training in a specialist field |
10 |
55 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
55 |
Continued as Merchant (Free Trader). |
11 |
58 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
59 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |