Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Risk Moses Pabst's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Moses Pabst's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Amnesia. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Good fortune |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Find Ancient Technology. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
37 |
Returned to Merchant (Broker). |
7 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
41 |
Promoted to Merchant (Broker) rank 2. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
42 |
Embroiled in legal trouble. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
53 |
Moses Pabst's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
53 |
Became a Scholar (Scientist). |
11 |
54 |
An expedition or voyage goes wrong, leaving Moses Pabst stranded in the wilderness. |
12 |
54 |
Failed to qualify for Corporate (Citizen). |
12 |
54 |
Switched to Drifter (Scavenger). |
12 |
56 |
Moses Pabst do not know what happened to Moses Pabst. There is a gap in Moses Pabst's memory. |
13 |
56 |
Failed to qualify for Field Researcher (Scholar). |
13 |
56 |
Switched to Drifter (Barbarian). |
13 |
57 |
Spend time with an alien race. Gain a contact. |
13 |
60 |
Promoted to Drifter (Barbarian) rank 1. |