Retired Technician Nathaniel Tabiner  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 61 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 9 (1)111589
Impolite, Protruding spine
 
Skills
Art (Performing) 0
Broker 1
Carouse 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Slug) 1
Language 0
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Hostile Environment/Contaminent) 1
Science (Robotic Sciences/Robotics) 1
Steward 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer26
Entertainer Performer 01
Scout Explorer Scout12
Citizen Worker Technician23
 
Name Type Affinity Enmity Power Influence Species
Ossie Foster Ally 5 0 3 3 Yilean (M/34)
Charles Stoker Enemy 0 3 2 1 Yilean (F/25)
Charles Stoker fell on hard times.
Andre Phillips Enemy 0 3 0 4 Dynchia, Imperium (M/30)
Andre Phillips is actually an organisation such as a political movement or modest sized business.
Lenna Simmmons Enemy 1 3 1 0 Yilean (F/15)
Forgiveness.
Odessa Gonzales Enemy 0 0 0 0 Iltharan (F/37)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Befriend a useful ally in one sphere. Gain an Ally.
2 22 Continued as Merchant (Merchant Marine).
2 26 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 26 Continued as Merchant (Merchant Marine).
3 30 Given advanced training in a specialist field
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 34 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5 34 Continued as Merchant (Merchant Marine).
5 38 Gained a contact.
5 38 Forced to continue current assignment.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 A sudden war destroys Nathaniel Tabiner's trade routes and contacts, forcing Nathaniel Tabiner to flee that region of space.
6 39 Gain rebels as Enemy
7 39 Became a Entertainer (Performer).
7 40 Lightly injured, no permanent damage. Fully recovered.
8 40 Became a Scout (Explorer).
8 43 Nathaniel Tabiner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nathaniel Tabiner fail to help. Gain an Enemy.
8 43 Psychologically damaged by Nathaniel Tabiner's time in the scouts.
8 44 Promoted to Scout (Explorer) rank 1 with the new title Scout.
9 44 Attempted to change assignments.
9 44 Failed to qualify for Surveyor (Scout).
9 44 Continued as Scout (Explorer).
9 47 Injured. Fully recovered. Owe 2,500 for medical bills.
10 47 Became a Citizen (Worker).
10 49 Spent time maintaining and using heavy vehicles.
10 51 Promoted to Citizen (Worker) rank 1.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Citizen (Worker).
11 53 Nathaniel Tabiner's business expands, Nathaniel Tabiner's corporation grows, or the colony thrives.
11 55 Promoted to Citizen (Worker) rank 2 with the new title Technician.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 55 Continued as Citizen (Worker).
12 58 Nathaniel Tabiner gain experience in a technical field as a computer operator or surveyor.
13 59 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙