Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Psychologically damaged by Newman Shorten's time in the scouts. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Merchant (Broker). |
6 |
35 |
Embroiled in legal trouble. |
7 |
38 |
Continued as Merchant (Broker). |
8 |
42 |
Continued as Merchant (Broker). |
8 |
45 |
Make an unexpected connection outside Newman Shorten's normal circles. Gain a Contact. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Promoted to Merchant (Broker) rank 1. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
53 |
Embroiled in legal trouble. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
58 |
Promoted to Merchant (Broker) rank 2. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |