Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Newton Connell's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Find Ancient Technology. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Newton Connell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Switched to Scout (Surveyor) with previous rank. |
7 |
39 |
Newton Connell's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
42 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
8 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
43 |
Attempted a risky adventure and was sent to prison. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
46 |
Became a Prisoner (Thug). |
9 |
49 |
Failed to escaped from prison. |
10 |
50 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
54 |
Make friends with another inmate; gain them as a Contact. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Prisoner (Fixer). |
11 |
57 |
A guard takes a dislike to Newton Connell. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |