Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
3 |
26 |
Became a Psion (Adept). |
3 |
29 |
Gain a contact outside of normal circles. |
4 |
30 |
Continued as Psion (Adept). |
4 |
33 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Psion (Adept). |
5 |
35 |
Spent time mastering mind and body. |
6 |
38 |
Continued as Psion (Adept). |
6 |
40 |
Pick up potentially useful information using Norris Hislop's psychic powers. |
7 |
42 |
Continued as Psion (Adept). |
7 |
45 |
Gained a contact. |
7 |
46 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
8 |
46 |
Continued as Psion (Adept). |
8 |
47 |
Gain a contact outside of normal circles. |
8 |
50 |
Promoted to Psion (Adept) rank 2. |
9 |
50 |
Voluntarily left Adept |
9 |
50 |
Became a Scout (Courier). |
9 |
52 |
Norris Hislop survey an alien world. |
10 |
54 |
Continued as Scout (Courier). |
10 |
56 |
Spend several years jumping from world to world in Norris Hislop's scout ship. |
10 |
58 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |