Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Norris Hopkins's Contacts or Allies betrays Norris Hopkins, ending Norris Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Physician (Scholar). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Norris Hopkins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
28 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
28 |
Continued as Navy (Flight). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
33 |
Attempted a risky adventure and was sent to prison. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Became a Prisoner (Fixer). |
6 |
38 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
38 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
41 |
Norris Hopkins gain a new Rival among the inmates or guards. |
8 |
42 |
Returned to Prisoner (Fixer). |
8 |
44 |
Accused of assaulting a prison guard. |
9 |
46 |
Switched to Prisoner (Thug) with previous rank. |
9 |
50 |
Disgraced. Word of Norris Hopkins's criminal past reaches Norris Hopkins's homeworld. |
10 |
50 |
Returned to Prisoner (Inmate). |
10 |
52 |
Assigned to difficult or backbreaking labour. |
10 |
54 |
Promoted to Prisoner (Inmate) rank 1. |
11 |
54 |
Returned to Prisoner (Fixer). |
11 |
57 |
Beaten by a prison gang. |
11 |
57 |
Injured. Fully recovered. Owe 5,000 for medical bills. |