Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
21 |
Moved to a new world. |
2 |
24 |
Promoted to Citizen (Colonist) rank 1. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Became a Scout (Surveyor). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
35 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
35 |
Switched to Drifter (Scavenger). |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Find valuable salvage. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Obie Norman's Contacts or Allies betrays Obie Norman, ending Obie Norman's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
47 |
Obie Norman manipulate and charm Obie Norman's way through high society. Gain a Rival and an Ally. |
9 |
49 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
10 |
49 |
Continued as Noble (Diplomat). |
10 |
52 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
55 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |