Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Vessel participates in a notable military engagement. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Orrin Anderson join a gambling circle on board. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Orrin Anderson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Line/Crew (Navy). |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Corporate). |
7 |
43 |
Orrin Anderson gain experience in a technical field as a computer operator or surveyor. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
50 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
50 |
Became a Scholar (Field Researcher). |
9 |
54 |
An expedition or voyage goes wrong, leaving Orrin Anderson stranded in the wilderness. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Orrin Anderson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |