Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
24 |
Left the colonies. |
2 |
24 |
Failed to qualify for Field Researcher (Scholar). |
2 |
24 |
Became a Drifter (Scavenger). |
2 |
28 |
Attacked by enemies and injured. |
2 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
28 |
Gain Enemy if Oswald Jones don't already have one. |
2 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
28 |
Continued as Drifter (Scavenger). |
3 |
32 |
Spend time with an alien race. Gain a contact. |
4 |
32 |
Continued as Drifter (Scavenger). |
4 |
35 |
Gained a contact. |
5 |
36 |
Continued as Drifter (Scavenger). |
5 |
40 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
6 |
40 |
Failed to qualify for Colonist (Citizen). |
6 |
40 |
Submitted to the draft. |
6 |
40 |
Became a Army (Army Support) with the new title Private. |
6 |
41 |
Commanding officer takes an interest in Oswald Jones's career. |
6 |
44 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
6 |
44 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
7 |
44 |
Continued as Army (Army Support). |
7 |
45 |
Thrown into a brutal ground war |
7 |
45 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Became a Scout (Courier). |
8 |
49 |
Oswald Jones's scout ship is one of the first on the scene to rescue the survivors of a disaster but Oswald Jones fail to help. Gain an Enemy. |
8 |
49 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
52 |
Attempted to change assignments. |
9 |
52 |
Failed to qualify for Surveyor (Scout). |
9 |
52 |
Continued as Scout (Courier). |
9 |
55 |
Perform an exemplary service for the scouts. |
10 |
56 |
Continued as Scout (Courier). |
10 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
60 |
Retired at age 60. |