Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Ottis Freeman do not know what happened to Ottis Freeman. There is a gap in Ottis Freeman's memory. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
34 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
38 |
Risk Ottis Freeman's fortune on a possibility lucrative deal and win. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
43 |
A series of bad deals and decisions force Ottis Freeman into bankruptcy. Ottis Freeman salvages what Ottis Freeman can. |
8 |
43 |
Became a Agent (Corporate Agent). |
8 |
44 |
Good fortune |
9 |
47 |
Continued as Agent (Corporate Agent). |
9 |
48 |
Given specialist training in vehicles. |
10 |
51 |
Voluntarily left Corporate Agent |
10 |
51 |
Became a Scout (Courier). |
10 |
53 |
Ottis Freeman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
56 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |