Retired Petty Officer, 3rd class Pase-a Satab  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 61 M 1 (-2) 3 (-1) 1 (-2) 8 (0) 4 (-1) 6 (0)131846
Sports fan
 
Skills
Art (Presentation/Holography) 1
Astrogation 0
Athletics (Dexterity) 1
Deception 2
Diplomat 0
Electronics (Comms) 1
Engineer (J-drive) 1
Flyer (Airship) 1
Gun Combat 0
Investigate 0
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Pilot 0
Profession (Freeloader) 0
Science (Robotic Sciences) 0
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Agent Law Enforcement Rookie01
Navy Engineer/Gunner Petty Officer, 3rd class23
Entertainer Artist 24
Citizen Corporate 02
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Rosa White Contact 1 2 0 4 Sydite (F/33)
Rosa White loses some of their power base.
Bebpapa Contact 3 1 0 1 Bwap (F/69)
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Became a Drifter (Scavenger).
1 21 Betrayed by a friend. One of Pase-a Satab's Contacts or Allies betrays Pase-a Satab, ending Pase-a Satab's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Failed to qualify for Merchant Academy.
2 21 Submitted to the draft.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Severely injured. Fully recovered. Owe 2,500 for medical bills.
3 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 24 Birth or Death involving a family member or close friend.
3 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 26 Attempted to change assignments.
4 26 Failed to qualify for Flight (Navy).
4 26 Continued as Navy (Engineer/Gunner).
4 29 Vessel participates in a diplomatic mission.
4 29 Gain a contact.
4 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
5 30 Continued as Navy (Engineer/Gunner).
5 33 Scarred. Fully recovered. Owe 2,500 for medical bills.
6 33 Became a Entertainer (Artist).
6 34 Gained a contact.
6 37 Promoted to Entertainer (Artist) rank 1.
7 37 Continued as Entertainer (Artist).
7 38 Invited to take part in a controversial event or exhibition that improves Pase-a Satab's social standing.
7 41 Promoted to Entertainer (Artist) rank 2.
8 41 Continued as Entertainer (Artist).
8 45 Join homeworld’s celebrity circles
8 45 Gain a contact
9 45 Aging Crisis. Owe 10,000 for medical bills.
9 45 Retired at age 45.
9 45 Continued as Entertainer (Artist).
9 49 Pase-a Satab is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 49 Became a Citizen (Corporate).
10 52 Pase-a Satab's business expands, Pase-a Satab's corporation grows, or the colony thrives.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Continued as Citizen (Corporate).
11 57 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Became a Believer (Holy Warrior) with the new title Hopeful.
12 61 Pase-a Satab faith is shaken.
13 61 Aging Crisis. Owe 10,000 for medical bills.
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