Retired 4th Officer Pat Mcandrew  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Traltar 61 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 5 (-1)7 (0)111895
Careless
 
Skills
Animals 0
Athletics 0
Awareness 0
Broker 2
Clairvoyance 0
Drive (Mole) 1
Drive (Track) 1
Electronics 0
Flyer 0
Gun Combat (Slug) 2
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession (Sports) 0
Recon 0
Stealth 1
Streetwise 3
Survival 2
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Rogue Thief 11
Psion Wild Talent 01
Drifter Scavenger 35
Merchant Merchant Marine 4th Officer24
 
Name Type Affinity Enmity Power Influence Species
Greta Hughes Contact 3 1 0 1 Traltar (F/27)
Lottie Davidson Contact 0 1 0 5 Murrissi (F/38)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2 21 Became a Rogue (Thief).
2 25 Encounter a Psionic institute.
2 25 Tested for psionic powers
2 25 Promoted to Rogue (Thief) rank 1.
3 25 Became a Psion (Wild Talent).
3 28 Experimented on by a corporation, government, or other organisation
4 28 Failed to qualify for Star Marine (Marine).
4 28 Became a Drifter (Scavenger).
4 32 Promoted to Drifter (Scavenger) rank 1.
5 32 Continued as Drifter (Scavenger).
5 36 Promoted to Drifter (Scavenger) rank 2.
6 36 Continued as Drifter (Scavenger).
6 40 Promoted to Drifter (Scavenger) rank 3.
7 40 Continued as Drifter (Scavenger).
7 42 Suffer from a life-threatening illness.
8 42 Failed to qualify for Field Researcher (Scholar).
8 42 Continued as Drifter (Scavenger).
8 45 Pat Mcandrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 45 Became a Merchant (Merchant Marine) with the new title Crewman.
9 49 Risk Pat Mcandrew's fortune on a possibility lucrative deal and win.
9 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 49 Continued as Merchant (Merchant Marine).
10 51 Make an unexpected connection outside Pat Mcandrew's normal circles. Gain a Contact.
11 53 Continued as Merchant (Merchant Marine).
11 56 Make an unexpected connection outside Pat Mcandrew's normal circles. Gain a Contact.
11 57 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Merchant (Merchant Marine).
12 61 Risk Pat Mcandrew's fortune on a possibility lucrative deal and win.
12 61 Forced to muster out.
13 61 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙