Retired Senior Scout Phil Pearson  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 61 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 5 (-1)111485
Outrageous
 
Skills
Admin 1
Astrogation 1
Athletics (Dexterity) 1
Broker 0
Electronics (Comms) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Navigation 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Merchant Broker 03
Citizen Corporate 12
Scout Surveyor Scout11
Scout Courier Senior Scout33
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Myrtis Thomas Enemy 0 1 2 3 Azhanti (F/16)
Myrtis Thomas fell on hard times.
Willam Bishop Contact 1 1 1 2 Urunishani (M/21)
Iola Taylor Contact 2 1 1 0 Halka (F/64)
Ili Iin Contact 2 2 4 1 Vilani, Imperium (M/49)
Floyd Edye Ally 4 1 0 4 Urunishani (M/61)
Relationship becomes more intense. Contact becomes an ally.
Cleve Hart Contact 2 1 2 1 Murrissi (M/58)
Cynthia Keiler Contact 3 1 0 0 Vlazhdumecta (F/32)
Morton Clubb Enemy 0 4 3 0 Luriani (M/19)
Morton Clubb is a questionable figure such as a criminal, pirate or disgraced noble.
Sanford Kinghead Enemy 0 2 1 1 Luriani (M/79)
Sanford Kinghead’s relationships have begun to affect the character.
Ada McDadden Rival 6 0 2 4 Luriani (F/78)
reconciliation.
 
Term Age History
1 18 Failed to qualify for Merchant Marine (Merchant).
1 18 Became a Drifter (Scavenger).
1 19 Phil Pearson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Merchant (Broker).
2 23 A good deal ensures Phil Pearson is living the high life for a few years.
3 23 Continued as Merchant (Broker).
3 24 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 27 Continued as Merchant (Broker).
4 30 Smuggle illegal items onto a planet.
5 31 Voluntarily left Broker
5 31 Became a Citizen (Corporate).
5 33 Phil Pearson learn something Phil Pearson should not have – a corporate secret, a political scandal – which Phil Pearson can profit from illegally.
5 33 Gain a criminal contact.
5 35 Promoted to Citizen (Corporate) rank 1.
6 35 Continued as Citizen (Corporate).
6 36 Severely injured. Fully recovered. Owe 7,500 for medical bills.
7 36 Failed to qualify for Courier (Scout).
7 36 Submitted to the draft.
7 36 Became a Scout (Surveyor).
7 38 Spend several years jumping from world to world in Phil Pearson's scout ship.
7 40 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 40 Attempted to change assignments.
8 40 Switched to Scout (Courier) with previous rank.
8 41 Moved to a new world.
8 44 Promoted to Scout (Courier) rank 2.
9 44 Continued as Scout (Courier).
9 48 Spend several years jumping from world to world in Phil Pearson's scout ship.
9 48 Promoted to Scout (Courier) rank 3 with the new title Senior Scout.
10 48 Aging Crisis. Owe 10,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Scout (Courier).
10 52 Phil Pearson's ship is damaged, and Phil Pearson have to hitch-hike Phil Pearson's way back across the stars to the nearest scout base.
10 52 Gain 5 Contacts. Gain 2 Enemies.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Became a Believer (Holy Warrior) with the new title Hopeful.
11 56 Phil Pearson have been following false teachings!
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired.
12 60 Birth or Death involving a family member or close friend.
13 60 Aging Crisis. Owe 30,000 for medical bills.
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