Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Phillip Perkins's Contacts or Allies betrays Phillip Perkins, ending Phillip Perkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Gain Enemy if Phillip Perkins don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Phillip Perkins do not know what happened to Phillip Perkins. There is a gap in Phillip Perkins's memory. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
32 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Nearly killed. Fully recovered. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
45 |
Imperial trade restrictions force Phillip Perkins out of business. |
9 |
45 |
Became a Scout (Surveyor). |
9 |
47 |
Phillip Perkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Phillip Perkins fail to help. Gain an Enemy. |
9 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
49 |
Continued as Scout (Surveyor). |
10 |
50 |
Phillip Perkins discover a world, item or information of worth to the Imperium. |
10 |
53 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
11 |
53 |
Attempted to change assignments. |
11 |
53 |
Failed to qualify for Explorer (Scout). |
11 |
53 |
Continued as Scout (Surveyor). |
11 |
56 |
Phillip Perkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Phillip Perkins fail to help. Gain an Enemy. |
11 |
56 |
Phillip Perkins have no idea what happened to Phillip Perkins – they found Phillip Perkins's ship drifting on the fringes of friendly space. |
11 |
57 |
Promoted to Scout (Surveyor) rank 2. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Attempted to change assignments. |
12 |
57 |
Failed to qualify for Courier (Scout). |
12 |
57 |
Continued as Scout (Surveyor). |
12 |
60 |
Phillip Perkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |