Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
An investigation takes on a dangerous turn. |
1 |
22 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Pleasant McNamara's work ends up coming home with Pleasant McNamara, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Rogue (Thief). |
3 |
28 |
Betrayed by a friend. One of Pleasant McNamara's Contacts or Allies betrays Pleasant McNamara, ending Pleasant McNamara's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Pleasant McNamara is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
29 |
Failed to qualify for Field Researcher (Scholar). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
37 |
Widely recognized. |
7 |
40 |
Graduated with honors. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
41 |
Pleasant McNamara's business or ship thrives. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Pleasant McNamara's business or ship thrives. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Gained a contact. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Make an unexpected connection outside Pleasant McNamara's normal circles. Gain a Contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |