Retired Fighter Porter Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 61 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 5 (-1)111A55
Tired, Deceitful
 
Skills
Animals 0
Art (Presentation) 0
Athletics (Endurance) 1
Athletics (Strength) 2
Broker 0
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Persuade 0
Profession (Sports) 0
Stealth 1
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 01
Drifter Wanderer 02
Drifter Barbarian 14
Believer Holy Warrior Fighter12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Carleton Sherris Rival 2 1 1 0 Ne Kraeda ren Kelva (M/90)
Carleton Sherris is in desperate trouble and could use the character’s help.
Vena Donoughoe Rival 1 1 0 1 Ne Kraeda ren Kelva (F/71)
Vena Donoughoe is actually an organisation such as a political movement or modest sized business.
Armando Raycraft Ally 4 0 4 2 Urunishani (M/70)
Fanny Hansen Ally 1 0 1 1 Darmine (F/75)
Fanny Hansen gains in influence.
Stanley Thomas Ally 4 0 0 1 Ne Kraeda ren Kelva (M/39)
Rea'iy Feihiywiy Iyhuaaoa Rival 1 0 0 4 Aslan (F/12)
Llewellyn Borthwell Rival 1 3 2 1 Ne Kraeda ren Kelva (M/53)
Llewellyn Borthwell is out of contact doing something interesting but not suspicious.
Nena Male Rival 2 2 1 3 Murrissi (F/32)
Nena Male’s relationships have begun to affect the character.
Yetta Kelly Rival 1 0 1 1 Darmine (F/87)
Yetta Kelly is a member of an organisation which holds a generally opposite view of the Traveller.
Macie Williams Contact 0 0 0 0 Ne Kraeda ren Kelva (F/51)
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Bankrupted by a rival. Gain the other trader as a Rival.
2 19 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 21 Porter Jemmy accepted an offer of inducements to betray Porter Jemmy's faith. Gain 50,000 in cash.
3 23 Failed to qualify for Courier (Scout).
3 23 Became a Drifter (Scavenger).
3 24 Porter Jemmy do not know what happened to Porter Jemmy. There is a gap in Porter Jemmy's memory.
4 24 Failed to qualify for Free Trader (Merchant).
4 24 Switched to Drifter (Wanderer).
4 28 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 28 Continued as Drifter (Wanderer).
5 30 Find valuable salvage.
5 32 Forced to muster out.
6 32 Failed to qualify for Merchant Academy.
6 32 Switched to Drifter (Barbarian).
6 33 Porter Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 33 Failed to qualify for Merchant Academy.
7 33 Continued as Drifter (Barbarian).
7 35 A new romantic starts. Gain an Ally.
7 37 Promoted to Drifter (Barbarian) rank 1.
8 37 Continued as Drifter (Barbarian).
8 38 A new romantic starts. Gain an Ally.
9 41 Aging Crisis. Owe 40,000 for medical bills.
9 41 Retired at age 41.
9 41 Continued as Drifter (Barbarian).
9 45 Suffer from a life-threatening illness.
10 45 Aging Crisis. Owe 50,000 for medical bills.
10 45 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 49 Porter Jemmy secretly provide religious rites for a dying leader or noble, although they do not share Porter Jemmy's faith. Gain an Ally in the family and a Rival who disagrees with Porter Jemmy's choice.
10 49 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 49 Continued as Believer (Holy Warrior).
11 51 Porter Jemmy come into conflict with a splinter group Porter Jemmy's own religion which maintains Porter Jemmy's version is the wrong one. Gain 1 Rivals.
12 51 Aging Crisis. Owe 30,000 for medical bills.
12 51 Retired.
12 54 A romantic relationship ends badly. Gain a Rival or Enemy.
13 55 Aging Crisis. Owe 60,000 for medical bills.
13 58 Gained a contact.
14 59 Aging Crisis. Owe 40,000 for medical bills.
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