Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Political upheaval strikes Robert Brieris's homeworld, and Robert Brieris is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Severely injured. Owe 6,250 for medical bills. |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
26 |
Arrested and charged. |
3 |
26 |
Hired a lawyer to beat the charges. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
29 |
Continued as Rogue (Enforcer). |
4 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Gain Enemy if Robert Brieris don't already have one. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Robert Brieris do not know what happened to Robert Brieris. There is a gap in Robert Brieris's memory. |
7 |
36 |
Returned to Rogue (Enforcer). |
7 |
40 |
Arrested and charged. |
7 |
40 |
Hired a lawyer to beat the charges. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Merchant (Broker). |
8 |
43 |
Risk Robert Brieris's fortune on a possibility lucrative deal and win. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
47 |
Embroiled in legal trouble. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
52 |
Offered job by a patron. Now owe him a favor. |
10 |
52 |
Forced to continue current assignment. |
10 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
54 |
Robert Brieris do not know what happened to Robert Brieris. There is a gap in Robert Brieris's memory. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
56 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |