Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Performer (Entertainer). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
28 |
Betrayed by a friend. One of Ronald Doyle's Contacts or Allies betrays Ronald Doyle, ending Ronald Doyle's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
28 |
Became a Merchant (Broker). |
3 |
30 |
Make an unexpected connection outside Ronald Doyle's normal circles. Gain a Contact. |
4 |
32 |
Continued as Merchant (Broker). |
4 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
36 |
Promoted to Merchant (Broker) rank 1. |
5 |
36 |
Continued as Merchant (Broker). |
5 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
40 |
Promoted to Merchant (Broker) rank 2. |
6 |
40 |
Voluntarily left Broker |
6 |
40 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
43 |
Ronald Doyle spend months in the dangerous criminal underworld. |
7 |
44 |
Attempted to change assignments. |
7 |
44 |
Switched to Rogue (Thief) with previous rank. |
7 |
46 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
48 |
Promoted to Rogue (Thief) rank 1. |
8 |
48 |
Voluntarily left Thief |
8 |
48 |
Became a Scout (Explorer). |
8 |
51 |
Perform an exemplary service for the scouts. |
8 |
52 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
52 |
Continued as Scout (Explorer). |
9 |
53 |
Gained a contact. |
9 |
56 |
Promoted to Scout (Explorer) rank 2. |
10 |
56 |
Attempted to change assignments. |
10 |
56 |
Switched to Scout (Surveyor) with previous rank. |
10 |
60 |
Ronald Doyle's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |