Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attacked by enemies that Royal Simmmons easily defeat. |
2 |
24 |
Gain Enemy if Royal Simmmons don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Drafted into Engineer/Gunner |
5 |
38 |
Promoted to Drifter (Scavenger) rank 4. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
42 |
Birth or Death involving a family member or close friend. |
6 |
42 |
Attempt at commissioned failed. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Navy (Flight) with previous rank. |
7 |
46 |
During a battle, defeat or victory depends on Royal Simmmons's actions. Royal Simmmons actions lead to an honorabe discharge. |
8 |
46 |
Became a Citizen (Worker). |
8 |
49 |
Royal Simmmons's business expands, Royal Simmmons's corporation grows, or the colony thrives. |
8 |
50 |
Promoted to Citizen (Worker) rank 1. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
52 |
Advanced training in a specialist field. |
9 |
54 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
57 |
Royal Simmmons learn something Royal Simmmons should not have – a corporate secret, a political scandal – which Royal Simmmons can profit from illegally. |