Rupert Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 61 M 6 (0) 2 (-2) 2 (-2) 7 (0) 11 (1) 9 (1)6227B9
Missing eyebrow, Contrite, Repugnant
 
Skills
Admin 0
Astrogation 0
Broker 0
Deception 1
Diplomat 0
Drive (Track) 1
Gun Combat 0
Language (Floriani (Florian League)) 1
Mechanic 1
Melee (Unarmed) 1
Navigation 2
Persuade 2
Pilot 0
Profession (Hostile Environment/Low-G) 1
Profession (Worker/Polymers) 1
Profession (Sports/Team Ball Sports) 1
Science (Social Sciences/Sophontology) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Drifter Wanderer 23
Citizen Corporate 01
Merchant Merchant Marine 4th Officer22
Prisoner Fixer 13
 
EducationGraduated
University Graduated
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Became a Drifter (Scavenger).
1 20 Rupert Carr do not know what happened to Rupert Carr. There is a gap in Rupert Carr's memory.
2 20 Failed to qualify for Courier (Scout).
2 20 Switched to Drifter (Wanderer).
2 21 Offered job by a patron. Now owe him a favor.
2 24 Promoted to Drifter (Wanderer) rank 1.
3 24 Entered University.
3 26 Moved to a new world.
3 28 Graduated.
4 28 Continued as Drifter (Wanderer).
4 30 Spend time with an alien race. Gain a contact.
4 32 Promoted to Drifter (Wanderer) rank 2.
5 32 Continued as Drifter (Wanderer).
5 34 Betrayed by a friend. One of Rupert Carr's Contacts or Allies betrays Rupert Carr, ending Rupert Carr's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Became a Citizen (Corporate).
6 38 A revolution, attack or other unusual event throws Rupert Carr's life into chaos, forcing Rupert Carr to leave the planet.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 41 Given advanced training in a specialist field
7 42 Forced to continue current assignment.
7 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 42 Continued as Merchant (Merchant Marine).
8 45 Accused of a crime
8 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 46 Became a Prisoner (Fixer).
9 47 Vocational Training.
10 50 Continued as Prisoner (Fixer).
10 54 Rupert Carr gain a new Rival among the inmates or guards.
10 54 Promoted to Prisoner (Fixer) rank 1.
11 54 Continued as Prisoner (Fixer).
11 56 Persecuted by a prison gang.
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