Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
2 |
20 |
Failed to qualify for Courier (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Given specialist training in vehicles. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Rush Hislop's work ends up coming home with Rush Hislop, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Became a Entertainer (Performer). |
5 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
34 |
Continued as Entertainer (Performer). |
6 |
36 |
Refused to criticise a questionable political leader on Rush Hislop's homeworld. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Scholar (Field Researcher). |
7 |
39 |
Make a breakthrough in Rush Hislop's field. |
8 |
42 |
Continued as Scholar (Field Researcher). |
8 |
43 |
An expedition or voyage goes wrong, leaving Rush Hislop stranded in the wilderness. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Rush Hislop have been following false teachings! |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired. |
10 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |