Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Scout (Explorer). |
2 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
29 |
Became a Drifter (Scavenger). |
3 |
32 |
Suffer from a life-threatening illness. |
4 |
32 |
Became a Entertainer (Journalist). |
4 |
34 |
Criticised a questionable political leader on Sarah Walsh's homeworld, causing his downfall. Gain an Enemy |
4 |
36 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
36 |
Continued as Entertainer (Journalist). |
5 |
40 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
40 |
Failed to qualify for Surveyor (Scout). |
6 |
40 |
Switched to Drifter (Barbarian). |
6 |
43 |
Sarah Walsh do not know what happened to Sarah Walsh. There is a gap in Sarah Walsh's memory. |
7 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
46 |
Sarah Walsh come into conflict with a splinter group Sarah Walsh's own religion which maintains Sarah Walsh's version is the wrong one. Gain 2 Rivals. |
8 |
46 |
Returned to Drifter (Scavenger). |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
52 |
Sarah Walsh refused an offer of inducements to betray Sarah Walsh's faith. Gain 4 enemies. |
10 |
53 |
Continued as Believer (Mainstream Believer). |
10 |
55 |
Sarah Walsh retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
57 |
Continued as Believer (Mainstream Believer). |
11 |
59 |
Someone more charismatic but less devout than Sarah Walsh has become Sarah Walsh's superior. |
11 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |