Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
One of Sean McGhee's pieces of art is stolen, and the investigation brings Sean McGhee into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Sean McGhee far from home. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Sean McGhee's Contacts or Allies betrays Sean McGhee, ending Sean McGhee's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Retired. |
6 |
38 |
Moved to a new world. |
7 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |