Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Sean Moody's business expands, Sean Moody's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
24 |
Gain Enemy if Sean Moody don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Sean Moody's Contacts or Allies betrays Sean Moody, ending Sean Moody's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
36 |
Arrested |
7 |
36 |
Became a Prisoner (Inmate). |
7 |
39 |
Beaten by a prison gang. |
7 |
39 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
40 |
Continued as Prisoner (Inmate). |
8 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Continued as Prisoner (Inmate). |
9 |
47 |
Disgraced. Word of Sean Moody's criminal past reaches Sean Moody's homeworld. |
10 |
48 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
51 |
A guard takes a dislike to Sean Moody. |
11 |
52 |
Switched to Prisoner (Thug) with previous rank. |
11 |
55 |
A guard takes a dislike to Sean Moody. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Returned to Prisoner (Fixer). |
12 |
57 |
A guard takes a dislike to Sean Moody. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |