Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Thief) with previous rank. |
2 |
24 |
A crime lord considers Selmer Langhorne his protégé. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
Betrayed by a friend. One of Selmer Langhorne's Contacts or Allies betrays Selmer Langhorne, ending Selmer Langhorne's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Failed to qualify for Merchant Academy. |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Courier). |
5 |
34 |
Serve as the courier for an important message from the Imperium. |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
Selmer Langhorne's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
40 |
Continued as Scout (Courier). |
7 |
41 |
Spend several years jumping from world to world in Selmer Langhorne's scout ship. |
7 |
44 |
Promoted to Scout (Courier) rank 2. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
When dealing with an alien race, Selmer Langhorne botch an opportunity to gather extra intelligence about them. |
8 |
46 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
48 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
9 |
48 |
Continued as Scout (Courier). |
9 |
52 |
Selmer Langhorne's scout ship is one of the first on the scene to rescue the survivors of a disaster but Selmer Langhorne fail to help. Gain an Enemy. |
9 |
52 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
52 |
Promoted to Scout (Courier) rank 4. |
10 |
52 |
Continued as Scout (Courier). |
10 |
54 |
Selmer Langhorne's scout ship is one of the first on the scene to rescue the survivors of a disaster but Selmer Langhorne fail to help. Gain an Enemy. |
10 |
54 |
Psychologically damaged by Selmer Langhorne's time in the scouts. |
10 |
56 |
Promoted to Scout (Courier) rank 5. |
11 |
56 |
Continued as Scout (Courier). |
11 |
60 |
When dealing with an alien race, Selmer Langhorne have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |