Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Seth Meredeth inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Became a Citizen (Worker). |
3 |
29 |
A revolution, attack or other unusual event throws Seth Meredeth's life into chaos, forcing Seth Meredeth to leave the planet. |
4 |
29 |
Failed to qualify for Free Trader (Merchant). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Failed to qualify for Army Support (Army). |
6 |
37 |
Became a Drifter (Scavenger). |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Seth Meredeth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Failed to qualify for Scientist (Scholar). |
8 |
43 |
Switched to Drifter (Wanderer). |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
48 |
Amnesia. |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
56 |
Seth Meredeth come into conflict with a splinter group Seth Meredeth's own religion which maintains Seth Meredeth's version is the wrong one. Gain 3 Rivals. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |