Retired Hopeful Sidney Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 61 M 2 (-2) 1 (-2) 7 (0) 2 (-2) 3 (-1) 6 (0)217236
Flirtatious
 
Skills
Animals (Training) 1
Art (Performing/Performer) 1
Athletics (Dexterity) 1
Drive (Mole) 1
Electronics 0
Gun Combat (Archaic) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 2
Mechanic 0
Medic 0
Melee 0
Navigation 0
Profession (Spacer) 0
Recon 0
Seafarer 0
Streetwise 1
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Drifter Wanderer 15
Believer Holy Warrior Hopeful03
Retired 01
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Ritthy Edye Ally 2 0 0 0 Halka (M/33)
Ritthy Edye is diminished in both power and influence.
Effie Lowe Enemy 2 1 1 1 Halka (F/62)
Effie Lowe’s relationships have begun to affect the character.
Relationship becomes more intense. Rival becomes an enemy.
Effie Lowe belongs to an unusual cultural or religious group.
Effie Lowe's influence is diminished.
Relationship altered.
Shelby Maiden Rival 2 0 1 2 Halka (M/51)
Maxine Buchannan Rival 2 1 3 0 Lancian (F/24)
Pleasant Clarke Ally 6 0 0 1 Luriani (M/37)
Pleasant Clarke is found or reported dead.
Wesley Jennings Contact 2 1 1 4 Halka (M/80)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Join a social movement.
1 26 Left the colonies.
2 26 Failed to qualify for Cavalry (Army).
2 26 Submitted to the draft.
2 26 Became a Army (Cavalry) with the new title Private.
2 30 Lost eye or limb. Fully recovered.
2 30 Attempt at commissioned failed.
2 30 Forced to muster out.
3 30 Became a Drifter (Wanderer).
3 33 Gained a contact.
4 34 Continued as Drifter (Wanderer).
4 38 A new romantic starts. Gain an Ally.
5 38 Continued as Drifter (Wanderer).
5 42 Forced to continue current assignment.
5 42 Promoted to Drifter (Wanderer) rank 1.
6 42 Continued as Drifter (Wanderer).
6 44 Sidney Ray do not know what happened to Sidney Ray. There is a gap in Sidney Ray's memory.
7 44 Became a Believer (Holy Warrior) with the new title Hopeful.
7 48 Sidney Ray refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sidney Ray's faith.
8 48 Continued as Believer (Holy Warrior).
8 50 Opponents of Sidney Ray's belief system ambush Sidney Ray.
8 50 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
9 50 Returned to Drifter (Wanderer).
9 52 Nearly killed. Owe 15,000 for medical bills.
10 52 Aging Crisis. Owe 10,000 for medical bills.
10 52 Retired at age 52.
10 52 Returned to Believer (Holy Warrior).
10 55 Sidney Ray come into conflict with a splinter group Sidney Ray's own religion which maintains Sidney Ray's version is the wrong one. Gain 1 Rivals.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Retired.
11 57 A new romantic starts. Gain an Ally.
12 59 Aging Crisis. Owe 20,000 for medical bills.
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