Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Squire Owens spend months in the dangerous criminal underworld. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Betrayed by a friend. One of Squire Owens's Contacts or Allies betrays Squire Owens, ending Squire Owens's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
34 |
Squire Owens foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
38 |
Squire Owens aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
A sudden war destroys Squire Owens's trade routes and contacts, forcing Squire Owens to flee that region of space. |
6 |
42 |
Gain rebels as Enemy |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
Squire Owens have been following false teachings! |
8 |
46 |
Retired. |
8 |
49 |
Moved to a new world. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
53 |
Good fortune. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
57 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |