Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Terrence Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
Terrence Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Terrence Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 4 with the new title Senior Priest. |
5 |
34 |
Voluntarily left Mainstream Believer |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Terrence Fleming went above and beyond the call of duty. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Rewarded for a successful mission. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Go undercover to investigate an enemy. |
7 |
44 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Terrence Fleming's work ends up coming home with Terrence Fleming, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
48 |
Became a Scout (Courier). |
9 |
51 |
Terrence Fleming's scout ship is one of the first on the scene to rescue the survivors of a disaster but Terrence Fleming fail to help. Gain an Enemy. |
9 |
51 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Continued as Scout (Courier). |
10 |
54 |
Terrence Fleming's scout ship is one of the first on the scene to rescue the survivors of a disaster but Terrence Fleming fail to help. Gain an Enemy. |
10 |
54 |
Terrence Fleming have no idea what happened to Terrence Fleming – they found Terrence Fleming's ship drifting on the fringes of friendly space. |
10 |
56 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Scout (Courier). |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
60 |
Promoted to Scout (Courier) rank 2. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |