Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Thad Fleming's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Thad Fleming befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Thad Fleming befriend a superior in the corporation or the colony. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Thad Fleming is rewarded for Thad Fleming's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Colonist) rank 3. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
40 |
Spent time maintaining and using heavy vehicles. |
6 |
42 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
46 |
Gained a contact. |
7 |
46 |
Promoted to Citizen (Colonist) rank 5. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
50 |
Severely injured. Fully recovered. |
9 |
50 |
Failed to qualify for Journalist (Entertainer). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
51 |
Thad Fleming do not know what happened to Thad Fleming. There is a gap in Thad Fleming's memory. |
10 |
51 |
Failed to qualify for Surveyor (Scout). |
10 |
51 |
Switched to Drifter (Barbarian). |
10 |
55 |
Attempted a risky adventure and was wildly successful. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Barbarian). |
11 |
59 |
Suffer from a life-threatening illness. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |