Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Rogue (Thief). |
2 |
28 |
Crime pays off. Gain victim as Enemy. |
2 |
30 |
Promoted to Rogue (Thief) rank 1. |
3 |
30 |
Continued as Rogue (Thief). |
3 |
34 |
Moved to a new world. |
4 |
34 |
Continued as Rogue (Thief). |
4 |
37 |
Involved in a feud with a rival criminal organization. |
4 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Continued as Rogue (Thief). |
5 |
40 |
Arrested and charged. |
5 |
40 |
Hired a lawyer to beat the charges. |
5 |
42 |
Promoted to Rogue (Thief) rank 2. |
6 |
42 |
Continued as Rogue (Thief). |
6 |
46 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
50 |
Forced to continue current assignment. |
7 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
50 |
Continued as Merchant (Merchant Marine). |
8 |
53 |
Timmothy Hotty's business or ship thrives. |
8 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
54 |
Continued as Merchant (Merchant Marine). |
9 |
56 |
Embroiled in legal trouble. |
9 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |