Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Make an unexpected connection outside Todd Moore's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
37 |
Display heroism in battle, saving the whole ship. |
5 |
37 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
37 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
40 |
Vessel participates in a diplomatic mission. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
44 |
Todd Moore join a gambling circle on board. |
7 |
45 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
8 |
45 |
Voluntarily left Line/Crew |
8 |
45 |
Switched to Merchant (Broker). |
8 |
48 |
Smuggle illegal items onto a planet. |
8 |
49 |
Promoted to Merchant (Broker) rank 1. |
9 |
49 |
Continued as Merchant (Broker). |
9 |
53 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
56 |
Todd Moore come into conflict with a splinter group Todd Moore's own religion which maintains Todd Moore's version is the wrong one. Gain 2 Rivals. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |