Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attempted a risky adventure and was injured. |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Encounter a Psionic institute. |
4 |
34 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Became a Psion (Adept). |
5 |
37 |
Gain a contact outside of normal circles. |
6 |
38 |
Continued as Psion (Adept). |
6 |
42 |
Experimented on by a corporation, government, or other organisation |
7 |
42 |
Returned to Drifter (Scavenger). |
7 |
46 |
Promoted to Drifter (Scavenger) rank 4. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 5. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
53 |
Survived a risky adventure but gained nothing. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Entertainer (Performer). |
10 |
55 |
Join homeworld’s celebrity circles |
10 |
55 |
Gain a contact |