Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Walter Grain have been following false teachings! |
2 |
19 |
Became a Scout (Surveyor). |
2 |
22 |
Spend several years jumping from world to world in Walter Grain's scout ship. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Voluntarily left Surveyor |
3 |
23 |
Failed to qualify for Free Trader (Merchant). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Gained a contact. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Drafted into Law Enforcement |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Rewarded for a successful mission. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Given specialist training in vehicles. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
42 |
Involved in a gambling ring. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Accepted a deal with criminal or other figure under investigation. |
9 |
47 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
51 |
Expand the field of Pilot (Spacecraft), but gain a Rival in Walter Grain's former tutor. |
9 |
51 |
Graduated. |
10 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Risk Walter Grain's fortune on a possibility lucrative deal and win. |