Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Physician (Scholar). |
6 |
38 |
Switched to Drifter (Barbarian). |
6 |
39 |
Wilford Hill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Moved to a new world. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
44 |
Drafted into Line/Crew |
9 |
47 |
Became a Navy (Line/Crew) with the new title Crewman. |
9 |
51 |
Vessel participates in a notable military engagement. |
10 |
51 |
Continued as Navy (Line/Crew). |
10 |
54 |
Wilford Hill foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
10 |
55 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
11 |
55 |
Continued as Navy (Line/Crew). |
11 |
57 |
Wilford Hill is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Wilford Hill as an Enemy. |
12 |
57 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
57 |
Returned to Drifter (Barbarian). |
12 |
58 |
Wilford Hill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired at age 58. |