Retired Senior Crewman Wilson White  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 61 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 4 (-1)111274
Dictatorial, Noisy
 
Skills
Admin 0
Astrogation 1
Broker 0
Deception 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Mechanic 1
Profession (Worker) 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Scout Surveyor 04
Citizen Colonist 01
Merchant Merchant Marine Senior Crewman12
Believer Holy Warrior Hopeful01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Kathy Mccoy Enemy 0 3 1 5 Sylean (F/31)
Krin Ruiz Contact 0 1 5 1 Vlazhdumecta (F/15)
Dwight McPherson Contact 1 0 0 0 Sydite (M/10)
Martha Wagner Contact 1 2 0 1 Sydite (M/22)
Olevia Rand Contact 3 1 0 1 Solomani, Imperium (F/29)
Gordon Nevil Enemy 1 3 1 2 Dynchia (M/34)
Forgiveness.
Vertie Black Enemy 0 3 6 1 Sydite (F/12)
Vertie Black is found or reported dead.
Lynn Fullmore Rival 0 0 3 1 Sydite (M/69)
John Spencer Rival 2 0 0 2 Swanfeh (F/32)
John Spencer gained influence with the character’s assistance.
Tara Russell Ally 4 0 0 4 Murrissi (F/28)
Merton Steward Rival 2 0 0 2 Thaggeshi (M/44)
Arrie Sweet Rival 1 2 1 0 Sydite (F/36)
Vergie Watkins Rival 1 2 4 5 Irhadre (F/60)
Minerva McLusky Rival 1 0 5 0 Hanen (F/22)
Tom Borthwell Contact 3 0 0 5 Ayansh'i (M/25)
Relationship becomes more moderate. Ally becomes a contact.
Ray Curtis Contact 1 1 3 0 Ayansh'i (M/35)
Wilburn Adams Ally 2 0 0 2 Cafadan (M/45)
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Became a Drifter (Wanderer).
1 19 Suffer from a life-threatening illness.
2 19 Failed to qualify for Corporate Agent (Agent).
2 19 Submitted to the draft.
2 19 Became a Scout (Surveyor).
2 20 Wilson White's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilson White fail to help. Gain an Enemy.
2 20 Wilson White's ship is damaged, and Wilson White have to hitch-hike Wilson White's way back across the stars to the nearest scout base.
2 20 Gain 4 Contacts. Gain 2 Enemies.
3 23 Continued as Scout (Surveyor).
3 26 Wilson White spend a great deal of time on the fringes of Charted Space.
3 26 Nearly killed. Owe 20,000 for medical bills.
4 27 Continued as Scout (Surveyor).
4 31 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 31 Continued as Scout (Surveyor).
5 32 Wilson White inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 32 Became a Citizen (Colonist).
6 35 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7 35 Became a Merchant (Merchant Marine) with the new title Crewman.
7 37 Befriend a useful ally in one sphere. Gain an Ally.
7 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 39 Aging Crisis. Owe 40,000 for medical bills.
8 39 Retired at age 39.
8 39 Continued as Merchant (Merchant Marine).
8 43 Bankrupted by a rival. Gain the other trader as a Rival.
9 43 Aging Crisis. Owe 20,000 for medical bills.
9 43 Became a Believer (Holy Warrior) with the new title Hopeful.
9 44 Wilson White come into conflict with a splinter group Wilson White's own religion which maintains Wilson White's version is the wrong one. Gain 1 Rivals.
10 44 Aging Crisis. Owe 50,000 for medical bills.
10 44 Retired.
10 47 Injured. Fully recovered. Owe 5,000 for medical bills.
11 48 Aging Crisis. Owe 30,000 for medical bills.
11 50 A new romantic starts. Gain an Ally.
12 52 Aging Crisis. Owe 10,000 for medical bills.
12 55 Gained a contact.
13 56 Aging Crisis. Owe 50,000 for medical bills.
13 58 A new romantic starts. Gain an Ally.
14 60 Aging Crisis. Owe 40,000 for medical bills.
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