Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Established a network of contacts. Gain 3 contacts. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Befriended by a senior agent. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Nearly killed. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Became a Scout (Explorer). |
8 |
42 |
Young Stone discover a world, item or information of worth to the Imperium. |
8 |
45 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Scout (Explorer). |
9 |
48 |
Severely injured. Owe 12,500 for medical bills. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |