Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Abner Butler's ship is damaged, and Abner Butler have to hitch-hike Abner Butler's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
37 |
Attacked by enemies that Abner Butler easily defeat. |
5 |
37 |
Gain Enemy if Abner Butler don't already have one. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Failed to qualify for Corporate Agent (Agent). |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
46 |
Attempted a risky adventure and was sent to prison. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 3. |
9 |
47 |
Became a Prisoner (Fixer). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Continued as Prisoner (Fixer). |
10 |
53 |
Disgraced. Word of Abner Butler's criminal past reaches Abner Butler's homeworld. |
11 |
55 |
Continued as Prisoner (Fixer). |
11 |
59 |
A guard takes a dislike to Abner Butler. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |