Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Good fortune |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Albert McNamara is living the high life for a few years. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Albert McNamara's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
40 |
Albert McNamara run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
42 |
Inherit a gift from a rich relative. |
8 |
44 |
Promoted to Noble (Dilettante) rank 1. |
9 |
44 |
Voluntarily left Dilettante |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
45 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
10 |
46 |
Albert McNamara manipulate and charm Albert McNamara's way through high society. Gain a Rival and an Ally. |
11 |
49 |
Continued as Noble (Diplomat). |
11 |
52 |
Become deeply involved in politics on Albert McNamara's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
53 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
12 |
53 |
Voluntarily left Diplomat |
12 |
53 |
Became a Entertainer (Journalist). |
12 |
56 |
An investigation, tour, project or expedition goes wrong, stranding Albert McNamara far from home. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
58 |
Albert McNamara refuse to secretly provide religious rites for a dying leader or noble, because they do not share Albert McNamara's faith. |
13 |
60 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |