Retired Sublieutenant Alfonso Martin  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 62 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 6 (0)111966
Twinkling starlit eyes, Righteous
 
Skills
Admin 0
Advocate 0
Animals 0
Art (Creative) 0
Athletics (Dexterity) 1
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Flyer (Airship) 1
Flyer (Rotor) 1
Gun Combat 0
Gunner (Capital) 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 0
Melee (Blade) 1
Persuade 2
Profession (Worker) 0
Recon 0
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Navy Engineer/Gunner Sublieutenant2 / 04
Merchant Merchant Marine Crewman01
Drifter Scavenger 01
Drifter Wanderer 13
Believer Missionary/Humanitarian Team Leader23
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Otis Fallow Enemy 0 2 3 0 Dynchia (M/21)
Otis Fallow is missing under suspicious circumstances.
Effie Jones Contact 1 0 4 0 Dynchia (F/26)
Relationship becomes more moderate. Ally becomes a contact.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
2 19 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 21 Alfonso Martin join a gambling circle on board.
2 23 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
3 23 Continued as Navy (Engineer/Gunner).
3 24 During a battle, defeat or victory depends on Alfonso Martin's actions. Alfonso Martin actions lead to an honorabe discharge.
4 24 Became a Merchant (Merchant Marine) with the new title Crewman.
4 26 Lost eye or limb. Fully recovered.
5 26 Failed to qualify for Marine Support (Marine).
5 26 Became a Drifter (Scavenger).
5 28 Scarred. Fully recovered. Owe 2,500 for medical bills.
6 28 Failed to qualify for Scientist (Scholar).
6 28 Switched to Drifter (Wanderer).
6 31 Alfonso Martin do not know what happened to Alfonso Martin. There is a gap in Alfonso Martin's memory.
7 31 Failed to qualify for Free Trader (Merchant).
7 31 Submitted to the draft.
7 31 Returned to Navy (Engineer/Gunner).
7 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 35 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
8 35 Attempted to change assignments.
8 35 Failed to qualify for Flight (Navy).
8 35 Continued as Navy (Engineer/Gunner).
8 37 Vessel participates in a notable military engagement.
8 39 Forced to muster out.
9 39 Returned to Drifter (Wanderer).
9 42 Attempted a risky adventure and was injured.
9 42 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 43 Promoted to Drifter (Wanderer) rank 1.
10 43 Continued as Drifter (Wanderer).
10 44 Betrayed by a friend. One of Alfonso Martin's Contacts or Allies betrays Alfonso Martin, ending Alfonso Martin's career. That Contact or Ally becomes a Rival or Enemy.
11 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 48 Alfonso Martin have been following false teachings!
12 48 Entered Merchant Academy with the Business curriculum.
12 50 Suffered a deep tragedy.
12 52 Dropped out of the merchant academy.
13 52 Aging Crisis. Owe 60,000 for medical bills.
13 52 Retired at age 52.
13 52 Continued as Believer (Missionary/Humanitarian).
13 54 Alfonso Martin is chosen to represent Alfonso Martin's faith in a vid show or other highly public forum.
13 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 56 Aging Crisis. Owe 50,000 for medical bills.
14 56 Continued as Believer (Missionary/Humanitarian).
14 58 Alfonso Martin is chosen to represent Alfonso Martin's faith in a vid show or other highly public forum.
14 60 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 60 Aging Crisis. Owe 30,000 for medical bills.
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